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Showing posts from October, 2016

The Tapestry of Star Trek

Lately I've been watching loads of Star Trek: Enterprise and Star Trek: The Next Generation . It made me really want to play an RPG that allowed people to explore that type of wonder in space. Star Trek's episodic approach is what separates it from being a pure space opera. That's an oversimplification, but helps to frame why I love and enjoy Star Trek. You can estimate the budget of any Star Trek show like The Next Generation or Enterprise by looking at the fake rock walls that exist on every single planet. The starting point of these walls is obviously fabric and paint, but the ending point is an alien world. For anyone who can suspend their disbelief, the optimism of Star Trek makes the kitsch of Star Trek feel just a bit more genuine. I've been working on making a tabletop RPG that is largely inspired by these things. The goal is to convey Star Trek's characteristic optimism and wonder while allowing the players to build characters that they can rely on, bo...